7v7 Football

What is 7v7?

7-on-7 Passing League is a fun competitive, non-contact way to play football. It is all passing, played on a 40-yard field plus end zone, and allows scoring both on the offense and defense. Passing is now the feature offense, and thus defense, of most teams. Passing and catching take a great deal of practice to master. Participating in a 7-on-7 league offers athletes an exceptional, competitive way to hone their skills.

It’s played with less protective gear due to the rules and receivers are down by a one-hand touch instead of a full tackle. It’s focused on passing only and there are no offensive rushing plays. Defenders also cannot rush the quarterback. In most cases, teams will usually have uniforms to help separate them.

Positions in 7-on-7 Football

For offense, there is a single center that snaps the ball, a quarterback and a combination of tight ends, running backs and wide receivers. This essentially means all of the players on a regular offense with the exception of offensive guards and tackles. All offensive players have to align themselves according to regulation football (2 receivers on the line of scrimmage and other receivers within at least one yard off the line of scrimmage).

For defense, all 7 players can be a mix of linebackers, safeties and cornerbacks.

No Running Plays

Despite there being a running back on the offensive side, you are not allowed to call running plays.

Keep the Quarterback from Holding the Ball

Since there is a rule against rushing the quarterback, you may be wondering how to keep them from holding the ball.

This is done by the 4-second rule that follows each snap. The quarterback must throw the ball within 4 seconds of the snap. In most cases, an official will use a stopwatch and call for time and keep track of how long the quarterback is holding the ball.

Equipment Involved

Teams will usually wear uniforms to differentiate between themselves. In most cases, you’ll also be asked to wear a mouth guard despite 7-on-7 being a non-contact sport. Collisions may still occur, which is why it’s important to keep the mouth guard.

There are many more intricate rules depending on the school and where it is played. However, these basic tips should give you some idea of what 7-on-7 football is like and if it has a serious future or not. There are already 7-on-7 all-star teams around, so it’s only a matter of time before 7-on-7 football starts to get some recognition.

If you or you know someone that has a competitive player looking to play some spring football- Culture Shock Basketball Academy is excited to be adding a few 7v7 competitive football teams this year.

*Info credit: https://www.ciscoathletic.com/blog/basics-7-7-football/

What is the Cost?

Uniform: $75

Monthly Dues: $75

Tournament fees are an additional cost and do not include individual travel expenses.

Practice Schedule

6th Grade:


7th Grade:






Tournament fees are an additional cost and do not include individual travel expenses.

7V7 Spring/Summer Tournament Schedule





Jan. 22nd-23rd

Winter Spring Bowl

6th & 7th

Meridian, ID

March 5th-6th

Spring Bowl


Meridian, ID

March 26th-27th Travel Tournament 6th/7th Yakima, WA
April 3rd All-In Championship 6th/7th Boise, ID

AAU 7v7 Football Rules


All games will be 30 minutes in length with a running clock.. There will be a 25-second play clock in effect. In case of injury the clock will stop at the discretion of the Referee, if that occurs the player must leave for at least one play.


The playing field will be 40 yards in length, plus a 10 yard end zone.


All possessions start at the 40-yard line. No matter where the defense stops the offense, they take over at the 40-yard line.


Each team will have 7 players on the field at all times. In the Varsity Division Only, there will be a center, which will be one of the three offensive players on the line of scrimmage. In all other divisions, there will be no center, but rather an extra receiver who will be one of the three offensive players on the line of scrimmage.

Play begins when

The ball is snapped to the quarterback (Varsity Division only) or when the Quarterback slaps the ball (all other divisions). A play in progress at the final whistle is completed. The game cannot end on a defensive penalty, unless the offense declines it.

Play ends when

One hand touch below the neck.


Regular substitution rules apply.

No running plays allowed

Everyone (except the center in varsity divisions) is eligible to receive passes.


The Quarterback has 4 seconds to release the ball or it is blown dead, returning to the line of scrimmage for the next down. There is no rushing the Quarterback or crossing the line of scrimmage, until after a pass is thrown.

Double Pass

Double passing is allowed, but there must be one forward pass across the line of scrimmage within 4 seconds.


Only one first down per series is possible, achieved when reaching the 20-yard line within 4 downs.


Touchdown scores 6 points
1 extra point by passing from the 10 yard line
2 extra points by passing from the 15 yard line
Interception scores 3 points, plus possession at the 40-yard line
Interception returned for Touchdown 6 points
No fumbles, the ball is dead if it touches the ground


This is a non-contact game and any flagrant contact is cause for immediate ejection. As always, any unsportsman like conduct is also cause for ejection. The Referees decision is final on all plays, there will be no tolerance for arguing, and only a coach may ask for a rule clarification. Coaches control profanity. Coaches are expected to eliminate profanity on their team.


Blocking or Holding 10 yards from line of scrimmage, loss of down, ejection for contact violation.
Illegal Motion 5 yards
Offensive Pass Interference 10 yards from line of scrimmage and loss of down
Delay of Game clock stops, 10 yards from line of scrimmage and loss of down


Tackling or Holding 10 yards from line of scrimmage, loss of down, ejection for contact violation.
Offsides 5 yards from line of scrimmage, loss of down
Pass Interference 10 yards from line of scrimmage, loss of down
Illegal Rushing 10 yards from line of scrimmage, loss of down
Delay of GameClock stops, 10 yards from line of scrimmage


If and when an official observes that a player is bleeding, has an open wound, or has an excessive amount of blood on his or her uniform, the player will be directed to leave the game. The injured player is not to return until the bleeding has stopped, the open wound is covered, and excessively bloody uniform is changed.


Protest must be made verbally with the tournament Official by the offended team at the time of play. A fee of $100 cash (refunded if upheld) must accompany the protest. All decisions of the protest committee shall be final.


A tiebreaker will occur, with a flip of a coin to determine possession. After a 2-minute break, the teams will each have 4 plays to score from the 20-yard line, until the tie is broken. There is no defensive scoring in overtime.

*All information is directly from AAU Football Website. https://aaufootball.org/page.php?page_id=100221

Feel free to reach out if you have any questions!